Created on by Michael Shilliday
- Introduction
- Getting Started
- Scripting Introduction
- Typescript
- Abilities, items, modifiers
- Ability KeyValues
- Item KeyValues
- The importance of AbilitySpecial values
- Passing AbilitySpecial values into Lua
- AbilityDuration tooltips
- Simple Custom Ability
- Creating innate (available from level 1) abilities
- Making any ability use charges
- Calling Spells with SetCursor
- Lua Abilities and Modifiers
- Lua Item Tutorial
- Lua Modifiers
- Reutilizing Built-In Modifiers
- Datadriven
- Using Modifier Properties in tooltips
- Sending Server values to the Client in a modifier.
- Units
- Scripting
- Custom Mana System
- Item Restrictions & Requirements
- Item Drop System
- Making a "rpg-like" looting chest
- Scripted Shop Spawning
- Lava damage
- Using the order filter and other filters
- Particle Attachment
- Basic Vector Math
- Precache, Fixing and avoiding issues
- Custom NetTables
- Advanced rpg looting chest in typescript
- Panorama UI
- Assets
- Tools
- Contribute