Abilities & ModifiersLearn to create custom abilities, items, and modifiers using Lua or datadriven KeyValues.
Panorama UIBuild custom user interfaces with Panorama, Valve's UI framework, using XML, CSS, and JavaScript or TypeScript.
TypeScriptUse TypeScript for both game logic and Panorama UI with full type safety and autocompletion.
Scripting & SystemsImplement game systems like item drops, shops, filters, and more with Lua scripting.