Created on by Noya

Asset File Type Reference

This list contains all the info for asset types with its related tools & guides explaining the formats.

Type.ExtensionS1 EquivalentInfo, Format, Decompiler
Animationvanimsmd.smd files are added to a .vmdl through the Model Editor to make .vanim files.
Animation Sequencevgarp???
MapvmapvmfHammer Files.
No decompiler known to humans yet, but it is rumored that a magical penguin is working on it
MaterialvmatvmtMade with .tga files in the Material Editor.
Decompiler: S2DC
ModelvmdlmdlDecompilation Guide: MDL to VMDL Conversion
Meshvmeshsmd,dmx,fbxDefines the shape of a model.
Loaded to the Model editor to make a new model.
ParticlevpcfpcfDecompiler: S2DC
No method yet known for PCF to VPCF conversion.
SoundvsndwavTakes wav/mp3 files and converts them to this file through a .vsndevts
Sound EventvsndevtstxtSound Editor reads the Source 1 strings which are identical to the ones used in Source 2.
Guide: Adding and playing Custom Sounds
TexturevtexvtxCompiled out of .tga files.
Compiler/Decompiler: ModKit
Guide: Extracting and Compiling VTEX files

It will be updated as we get more knowledge and build more tools for file decompiling and conversion.