How to use custom textures for your game mode

I've seen this tutorial:

Which explains how to recolor models. This seems to only affect your local game, though. How do you override textures for your game mode so all players see the modification?


  • edited November 2017 Posts: 7

    You have to add the files in the mod folder with the path equal to the dota original file. Assuming that the path to this omni texture is pak_01.dir/materials/models/items/omniknight/winged_cape2/winged.... you have to create all the folders with the same name and the same name of the archive on your mod directory