Pure Lua abilities library
Hi, I'm new here, but I have been modding for a long time (to waste time), mainly creating spells.
Currently, I'm creating a library for pure Lua abilities of Dota 2's actual abilities. I know about SpellLibrary, but it requires additional events from gamemode. What I am currently make is the one which uses "ability_lua" class.
Why? I was disappointed with Valve removing Rubick's casting animations! So, I create my own Spell Steal with Rubick's custom animations (still imperfect), and recreate other spells along the way, full with effects and sounds (and also issues).
Check it out here: https://github.com/Elfansoer/dota-2-lua-abilities
I also created tutorials for creating Lua spells on another site here. I created the tutorial there because they have a lot of nice hero design, but no actual implementation for them; I want to help them build their own hero.
Dota 2 Abilities in Pure Lua