Is there a way to play a specific animation when the gesture has multiple animations?
for example, juggernauts ACT_DOTA_IDLE_RARE has 2 animations. one of them he looks around himself, and the other he spins his sword and then thrusts it forward.
is there anyway i could make it always play the second animation?
saw this on wiki api but im not sure what i would put into this, or if its even what i want.
SetAnimation | void SetAnimation(string string_1) | Pass string for the animation to play on this model