CustomNetTables only 32 string tables allowed

edited June 2016 in Questions

i'm getting this error that crashes my game but all im doing is changing


{
    custom_net_tables =
    [
        "phase_pregame",
        "options",
        "heroes",
        "selected_attr",
        "flags",
        "selected_heroes",
        "selected_skills",
        "banned",
        "ready",
        "random_builds",
        "draft_array",
        "phase_ingame"
    ]
}

to this


{
    custom_net_tables =
    [
        "phase_pregame",
        "options",
        "heroes",
        "selected_attr",
        "flags",
        "selected_heroes",
        "selected_skills",
        "banned",
    "faststart",
        "ready",
        "random_builds",
        "draft_array",
        "phase_ingame"
    ]
}

does anyone have any idea why? am i at the limit of my custom net table or smth?

Comments

  • Posts: 149

    happened to me too. Luckily you can store seemingly as many items as you want within each table, so you just need more generic table titles that store a wider range of data

  • Posts: 292

    yeah apparently i'm at the limit of the amount of items i can have; i fixed this by combining faststart and banning into settings and i'm guessing i'll have to combine more of them in the future

  • Posts: 405

    There is a limit for a single table too. Try storing a couple of units into a table, game will crash.