This list contains all the info for asset types with its related tools & guides explaining the formats.
|Type||.Extension||S1 Equivalent||Info, Format, Decompiler|
|Animation||vanim||smd||.smd files are added to a .vmdl through the Model Editor to make .vanim files.|
No decompiler known to humans yet, but it is rumored that a magical penguin is working on it
|Material||vmat||vmt||Made with .tga files in the Material Editor.
|Model||vmdl||mdl||Decompilation Guide: MDL to VMDL Conversion|
|Mesh||vmesh||smd,dmx,fbx||Defines the shape of a model.
Loaded to the Model editor to make a new model.
No method yet known for PCF to VPCF conversion.
|Sound||vsnd||wav||Takes wav/mp3 files and converts them to this file through a .vsndevts|
|Sound Event||vsndevts||txt||Sound Editor reads the Source 1 strings which are identical to the ones used in Source 2.
Guide: Adding and playing Custom Sounds
|Texture||vtex||vtx||Compiled out of .tga files.
Guide: Extracting and Compiling VTEX files
It will be updated as we get more knowledge and build more tools for file decompiling and conversion.